CORRÊA, S. M.; DOS SANTOS, P. R.; CERQUEIRA, B. B.; MOSSMANN, J. B.; BARBOSA, D. N. F. Model for Automatic Generation of Difficulty Curves in Digital Games. IEEE Latin America Transactions, [S. l.], v. 20, n. 9, p. 2123–2130, 2022. Disponível em: https://latamt.ieeer9.org/index.php/transactions/article/view/5989. Acesso em: 3 nov. 2024.